Straightforward platformer with minimal NPC interaction. Use WASD to move and Space to jump.

There is music to the game so please turn up your volume.

This game is best if played in full screen.

Please enjoy!

Comments

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Your concept is super amazing and I am so in love with it, it feels like it could be a real indie game that just absolutely blows up on social media. The music was super lovely too, and the change in tunes for each color gained was a nice touch! :)

The concept is interesting, somehow already there is so much emotion just with these faceless little rectangles! The movement feels just about right, whatever you adjusted it to works well! If you were to take this further, it'd be cool to see not just the environment change with each new color, but maybe there is some new type of movement/platform that is added with each too? Great work so far!

I really like the color theme changing at each level. It is cute to start with an NPC interaction and then begin the color journey. I feel a little difficult to jump over some of the obstacles because it will send me back to the level start and I try a few times. Overall, great work!

I absolutely love the concept and story here! It was so touching and watching the colors come back was very satisfying! The movements are good but I did get stuck dying a few times from sliding a bit or not having enough room to make the next jump- but I eventually made it through.  I want to know what made all the colors go away-

Super interesting mechanics with the colors! I really enjoyed the overall visual themes you created. There's one part in the third level in particular where I think you should make the hitboxes for the triangles smaller, since I felt like I wasn't going to hit the triangles yet I was still sent back to the beginning and it was a bit frustrating. However, I'm also bad at platformers so take that with a grain of salt. Well done!

The dialogue was great and it was very fun. gave me geometry dash vibes!

I like the theming of this a lot, interesting use of gameplay mechanics to make a story. It was exciting to see a new color palette and music every level. Movement is really satisfying and unique, especially the jump, and enough difficultly with level design that it took me a few tries for every level

I like the story and the touch of the colors coming back one by one, with the music changing as each color appears. I did find the controls to be a bit finicky, but that's something you can fine-tune with a little more time.